AI Insights · Timothy · January 2022
Top 5 Cartoon Fantasy Games in Latin America Q4 2021
An analysis of the top 5 Cartoon Fantasy Games on a unified platform in Latin America during Q4 2021, highlighting trends in downloads, revenue, and active users.
Performance of Top 5 Cartoon Fantasy Games in Latin America Q4 2021
In the fourth quarter of 2021, the top 5 Cartoon Fantasy Games on a unified platform in Latin America showcased notable trends in downloads, revenue, and active users. This data, sourced from Sensor Tower, provides insights into the performance of these popular games.
Candy Crush Saga
From King, Candy Crush Saga saw a steady increase in weekly revenue, peaking at around $421K in the last week of December. Weekly downloads also showed significant growth, reaching approximately 614K in mid-November and ending the quarter at about 562K. Active users rose throughout the quarter, starting at 6.2M in late September and climbing to 6.9M by the end of December.
Pokémon GO
Pokémon GO from Niantic, Inc. experienced fluctuations in weekly revenue, peaking at roughly $234K in early December. Downloads varied, with a high of about 282K in late November. Active users saw a general decline, starting at 13.7M in late September and decreasing to around 11.5M by the end of December.
Candy Crush Soda Saga
Another title from King, Candy Crush Soda Saga, exhibited stable revenue, peaking at approximately $113K in the final week of December. Weekly downloads showed a notable increase, reaching around 179K by the end of the quarter. Active users remained relatively stable, fluctuating between 2.9M and 3.1M throughout the period.
Pokémon UNITE
Pokémon UNITE from The Pokemon Company saw a significant drop in weekly revenue, starting at $208K in late September and ending at about $38K in the last week of December. Downloads also decreased, from 1.8M in late September to roughly 116K by the end of the quarter. Active users followed a similar trend, starting at 4.7M and declining to about 798K.
Toy Blast
From Peak Games, Toy Blast maintained a steady weekly revenue, peaking at around $52K in the final week of December. Downloads saw a gradual increase, reaching about 19K by the end of the quarter. Active users remained consistent, fluctuating between 782K and 831K throughout the period.
For more detailed insights and analytics, visit Sensor Tower.